Prg2Fmg Project
Posted: Tue Oct 11, 2016 10:54 am
Hi all,
I came back to the house and when I say this is regarding posting/publishing messages again in the forum because I needed much to have contact with all of you. I always kept in touch everyday reading posts. Really, It was but the common feeling: love to HMG.
I was full of ideas but all in my mind... but now I feel strong again and I wish to share all with you. So I wish to work on HMG...
I will speak according my programming habits. I use a lot the HMG IDE. It's good tool but I wish some more...
I noticed that there is a lot of code (including many mine too) we do not use of FMG files. Instead, many of us put into our PRGs.
This sometimes causes some difficulties when we need to make reposition's controls. Hence we need to change the PRGS and compile all the time to see the result. This take more time, it's not practical...
But I got the main idea of FMG_Editor which loads in the fly (at runtime) the FMG file. But for this project it is the opsite idea: to read controls property into the memory (this is already in HMG, by _HMG_SYSDATA and GetProperty function) and then create FMG file.
So I would like to make this project and would like to receive some help.
How to help ?
I would start with one control and convert into FMG file but I will need others to help to complete the rest of HMG's controls.
What do you think ? Can I count with you ?
There is another question. I wish to have it (if it is possible/approved) at HMG core. I do not know how we could make trigger of these new library for PRG2FMG. Any idea ?
I came back to the house and when I say this is regarding posting/publishing messages again in the forum because I needed much to have contact with all of you. I always kept in touch everyday reading posts. Really, It was but the common feeling: love to HMG.
I was full of ideas but all in my mind... but now I feel strong again and I wish to share all with you. So I wish to work on HMG...
I will speak according my programming habits. I use a lot the HMG IDE. It's good tool but I wish some more...
I noticed that there is a lot of code (including many mine too) we do not use of FMG files. Instead, many of us put into our PRGs.
This sometimes causes some difficulties when we need to make reposition's controls. Hence we need to change the PRGS and compile all the time to see the result. This take more time, it's not practical...
But I got the main idea of FMG_Editor which loads in the fly (at runtime) the FMG file. But for this project it is the opsite idea: to read controls property into the memory (this is already in HMG, by _HMG_SYSDATA and GetProperty function) and then create FMG file.
So I would like to make this project and would like to receive some help.
How to help ?
I would start with one control and convert into FMG file but I will need others to help to complete the rest of HMG's controls.
What do you think ? Can I count with you ?
There is another question. I wish to have it (if it is possible/approved) at HMG core. I do not know how we could make trigger of these new library for PRG2FMG. Any idea ?